As an Object Bank Specialist at Cloud Chamber you’ll join a group of talented developers to ensure that the quality and usability of our game assets meet the high standards set for our project. In this role you’ll use your background in 3D modeling, and technical prowess, to collaborate with the art teams to review, improve, and optimize existing assets. Your main objective in this role is to streamline the asset production process and help produce flawless game art assets for the richly imagined world of BioShock.
What You’ll Do:
What We’ll Do Together:
In this role you’ll collaborate closely with Environment Artists, Level Designers, and external development partners to maintain and elevate the technical quality of our in-game art assets. Together we will focus on pipeline efficiency and provide hands-on support to streamline the asset production process. Your data-driven suggestions will enhance our workflow and maintain the high visual fidelity of the game.
What You’ve Done & What You Know:
Who You Are:
#LI-Hybrid
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
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