[What the role is]
[What the role is]
Join a team of dynamic professionals at the School of Design & Media, where you will play a pivotal role in developing curriculum and courses related to media, animation, games and visual effects, shaping the future leaders of the creative media industries.
[What you will be working on]
[What you will be working on]
Develop curriculum, deliver courses related to media, animation, game art, game design and visual effects
Coach, mentor learners, and be involved in learner development activities
Lead and facilitate in student exchanges and study trips for both online and in-person modes where practicable
Assist in outreach activities for both online and in-person modes where practicable
Undertake academic administration and development of online learning materials
[What we are looking for]
[What we are looking for]
At least 5 years of relevant experience in Applied Arts, Game Art, Game Design, Computer Animation, Visual Effects, Procedural Effects & Simulation, Virtual Production, Real-Time CG Production and Media Production
Relevant qualification in Applied Arts / Computer Art & Animation / Visual Effects / 3D Visualisation & Simulation / Game Art / Game Design / Technical Direction / Immersive Media & Technology or equivalent
Possess relevant knowledge in GUI, 2D Digital Art, 3D Asset Creation, Character Rigging, Procedural Modelling & Texturing, Fluid Simulation, Scripting and Project Management is a bonus
Proficient in software like Maya, Houdini, Blender, Unity3D, Unreal Engine, Photoshop, Illustrator, After Effects, Substance Painter, Unity3D, Unreal Engine, Nuke and ZBrush
Passionate in nurturing the next generation of multidisciplinary CG artists, Game artists, Game designers, VFX, tech artists and animators
Ability and agility to perform in a fast-paced environment, to adapt, multi-task and meet deadlines
Ability to people manage with pastoral care and empathy
Good communication, interpersonal, presentation and writing skill
Experience in one or more of the following areas:
Foundation skills such as Art, Observational Drawing, Painting, Classical Animation, Colour & Design, Concept Ideation, Digital Painting & Illustration, Sculpting, etc.
2D/3D Asset Creation
UI/UX Design
Game/Level Design
Technical Art/CG Lighting & Compositing/Look Development
Character Rigging/CG Animation
Procedural Effects & Simulation
Real-Time CG Production
Virtual Production
Motion Capture
XR/MxR/AR/VR Immersive Media
Technical Direction/Scripting
Creative Visual Storytelling
Creative and Design Thinking
360 Video Production
Generative AI