NVIDIA

Software Engineer— Robotics Platform

US, CA, Santa Clara Full time

NVIDIA's Robotics Platform is at the forefront of the physical AI revolution, developing the software and hardware systems that power the next generation of intelligent machines — from industrial robot arms to humanoid robots capable of operating autonomously in complex, real-world environments. We build the foundational compute stacks and AI sensor processing frameworks that enable robots to perceive, reason, and act with unprecedented capability. In this role, you will design, build, and optimize core platform features, shape how developers interact with the platform, and create the reference integrations, examples, and tools that help our developers bring physical AI to life.

What you'll be doing:

  • Build and develop new Robotics Platform runtime features, optimizations, tooling, and developer-facing APIs — with a strong emphasis on performance and reliability.

  • Create clear, comprehensive, and AI agent-ready reference applications, benchmarks, skills, and tutorials showcasing platform capabilities in real-world robotics scenarios.

  • Develop integrations with simulation tools for software-in-the-loop (SIL) and hardware-in-the-loop (HIL) testing workflows.

  • Develop features and tooling for performance optimization, observability, and debugging of robotics applications.

  • Optimize the platform to best leverage NVIDIA's hardware for sensor I/O processing and physical AI.

  • Use agentic AI to accelerate and scale software development

  • Develop skills for agentic AI developers

What we need to see:

  • BS or MS in Computer Science, Robotics, Electrical Engineering, or a related technical field (or equivalent experience).

  • 3+ years of software engineering experience with a focus on systems software, robotics, or developer tooling.

  • Strong C++ and Python skills, and ability to work across both application and platform layers of a software stack.

  • Familiarity with robotics concepts including sensor pipelines, real-time execution, and robot application architectures.

  • Strong collaborative approach to working within a fast-paced, multi-team environment.

  • Proficiency using agentic AI tools to accelerate software development.

Ways to stand out from the crowd:

  • Hands-on experience building robot applications with ROS2, Holoscan or similar robotics middleware frameworks.

  • Familiarity with Isaac Sim, Isaac Lab, MuJoCo and similar frameworks for simulation-based robot development.

  • Background in observability tooling, distributed tracing, or telemetry for robotics, real-time, or embedded systems.

  • Experience with CUDA, TensorRT, or other NVIDIA technologies.

  • Contributions to open-source robotics projects or developer ecosystem tools.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 8, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.