Senior (or above) Environment Artist – Terrain
Elsewhere Entertainment is looking for a Senior (or above) Environment Artist - Terrain to join the development of a new IP and help create large-scale environments that feel immersive, cohesive, and purposeful.
Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining!
In this role, you’ll collaborate with designers and fellow artists to craft spaces that support gameplay, narrative, and visual direction. From early research and reference gathering to final in-engine terrain, you’ll help transform creative vision into playable landscapes. You’ll balance artistic intent with technical performance, using a mix of procedural tools, real-world data, and hands-on sculpting to build environments that feel both natural and intentional.
As a member of the project, you’ll help take the studio and our game from great to even better; with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
This role is based in our Warsaw, Poland office or in our Malmo, Sweden office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.
You’ll help us by…
Contributing to the ideation of large spaces through research, written descriptions, and visual references
Create and refine large-scale terrain using engine tools and external sculpting software, shaping mountains, valleys, cliffs and natural landforms that support gameplay and visual direction
Generate and refine heightmaps, splat maps, and mask data to ensure clean topology and efficient world composition
Use procedural tools and LiDAR-based samples to build seamless landscapes while maintaining artistic control and cohesion
Collaborate with level designers to ensure terrain supports traversal, combat spaces, sightlines, and overall gameplay flow
Partner with foliage, biome, lighting, and environment artists to ensure cohesive integration with vegetation, architecture, and atmosphere
Contribute to terrain workflow documentation, best practices, and continuous improvement of landscape pipelines and toolsets
You’re awesome because you have…
A strong portfolio demonstrating experience and interest in 3D terrain and world creation
Professional experience contributing to environment or world terrain development in AAA or comparable game development contexts
Strong artistic and design skills, including a keen eye for composition, color theory, and visual storytelling
Proficiency in industry-standard terrain modeling software like, Gaia or World Creator
Experience working in modern game engines and understand performance considerations such as budgets and memory constraints
Approach challenges from artistic, production, and technical perspectives
Can communicate visual ideas clearly, including through sketches or traditional media
Work effectively in collaborative team environments
Adapt to evolving project needs and shifting priorities
Bonus points for…
Experience developing or working with procedural workflows (e.g., Houdini or similar tools)
Experience working with QGIS or other LiDAR-based terrain processing tools
Experience with photogrammetry or related scanning workflows
Please include a portfolio to showcase your work as part of your application
Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?
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