Job Details:
Job Description:
Intel's Graphics Software Engineering group is looking for a graphics software developer with 3D driver development expertise. The ideal candidate will have a passion for 3D graphics and looks to develop high quality and performant drivers to deliver compelling gaming experiences on Intel's Xe line of products. Responsibilities: - Effectively work with cross-geo teams spanning software development, validation engineering, hardware/software architecture, performance analysis and other support teams to create, innovate and deliver cutting edge hardware and software platforms. - Demonstrate a structured approach in design, development and verification of windows device driver features and enhancements for graphics APIs (DirectX, Vulkan and OGL). - Analyze hardware and software functional and performance for implementing driver-based optimizations, engage with ISVs to optimize for Intel Graphics and drive recommendations and studies for future hardware design. - Continuously enhance graphics drivers for currently shipping platforms to deliver compelling graphical user experiences for new game titles, applications and operating system upgrades.
Qualifications:
Minimum Qualifications: - Bachelor's Degree in Computer Science, Computer Engineering or equivalent with 7-10 years of industry experience in R/D, product development and/or validation. -OR- Master's Degree with 5-7 years of industry experience in R/D, product development and/or validation. - Strong background and experience in C++ - Solid understanding and experience developing applications with at least one modern graphics API such as DirectX, Vulkan or OGL. - In-Depth of knowledge in the areas of 3D graphics pipeline and rendering techniques. - Strong oral and written communication skills and clarity in technical communications. - Self-starter with the ability to work independently and lead technical projects. Preferred Qualifications:- Master's Degree in Computer Science, Computer Engineering or equivalent. - Experience developing graphics device drivers and hardware/software interfacing. - Experience developing production software in a Scrum/Kanban Team with multi-geo and cross-cultural communication experience. - Knowledge of Windows operating system and experience in developing DirectX applications and/or drivers on Windows. - Experience in 3D Gaming Industry is an added advantage. - Experience and/or knowledge in compilers is an added advantage.
Job Type:
Experienced Hire
Shift:
Shift 1 (China)
Primary Location:
PRC, Shanghai
Additional Locations:
Business group:
The Software and AI (SAI) Team drives customer value by enabling differentiated experiences through leadership AI technologies and foundational software stacks, products, and services. The group is responsible for developing the holistic strategy for client and data center software in collaboration with OSVs, ISVs, developers, partners and OEMs. The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel's market segments. The group also has HW and SW engineering experts responsible for delivering IP, SOCs, runtimes, and platforms to support the CPU and GPU/accelerator roadmap, inclusive of integrated and discrete graphics.
Posting Statement:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
Position of Trust
N/A
Work Model for this Role
This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.